User research for design borrows many tools from anthropology, ethnography, psychology and many other fields of expertise that involves learning about people. For this class we will focus on 3 methods.
From that point, you will need to synthesize the research you gathered. Quick and easy tools for this are stacks of colored post-it notes, preferably the square ones, and permanent Sharpie markers.
With this, you will record one fact/observations on 1 post-it notes and generate a pile of post-it notes per each participants you spoke with. With that you will construct an affinity model/diagram to analyze your findings.
From there, you can start seeing patterns, discover needs, etc. from your conversations with your participants.
I've included 3 PDF's for your reference under User Research Examples.
- Fly-on-the-wall
- Talk/think aloud
- Directed story telling
From that point, you will need to synthesize the research you gathered. Quick and easy tools for this are stacks of colored post-it notes, preferably the square ones, and permanent Sharpie markers.
With this, you will record one fact/observations on 1 post-it notes and generate a pile of post-it notes per each participants you spoke with. With that you will construct an affinity model/diagram to analyze your findings.
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| What to do with all these Post-It notes |
From there, you can start seeing patterns, discover needs, etc. from your conversations with your participants.
I've included 3 PDF's for your reference under User Research Examples.

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